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Old Jul 08, 2005, 01:17 PM // 13:17   #1
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Default Skills - Chain Lightning

You can view this database entry at: http://www.guildwarsguru.com/skill/30-chain-lightning/.
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Old Jul 08, 2005, 01:17 PM // 13:17   #2
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Is this a magical projectile ?
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Old Jul 08, 2005, 01:59 PM // 13:59   #3
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Since it is magical, but not really a projectile (not sure, but since you don't throw it, it isn't a projectile) then no it isn't. But if you mean it is a magical projectile in the fact that it automatically hits the chest, then yes it is.
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Old Jul 14, 2005, 04:57 PM // 16:57   #4
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What disoblige means is that some magic attacks are projectiles, or at the least behave like a projectile. For instance, lightning orb is thrown at a target and so thus it can miss, while this spell for instance strikes a foe no matter if he moves or not.

Lightning javelin would also be considered a projectile.

Also, not sure what you mean by "Since you don't throw it, it's not a projectile" Projectiles may be self propelled, for instance, a missle is considered a projectile.
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Old Jul 14, 2005, 05:29 PM // 17:29   #5
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So in answer to your question, Disoblige, no. It's more like a hex because it doesn't "miss."
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Old Jul 30, 2005, 06:46 PM // 18:46   #6
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It isn't like the Guild Wars developers to make one skill that's so much better then everything else that everyone uses it, but that's what they've done for this skill. It does about twice as much damage as every other lightning skill, penetrates armour, and it even hits three people at a time. Exhaustion? How about making this skill cost 15 mana and take 3 seconds to cast as well as exhaustion.

A valid guild battle party is simply 8 mages who all cast chain lightning at the right time, dealing 720 damage to 3 targets, blinding the survivors until 20 seconds are up and repeating.
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Old Jul 30, 2005, 07:16 PM // 19:16   #7
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How is it 2x as much damage? And all lightning spells have AP...
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Old Jul 31, 2005, 02:29 AM // 02:29   #8
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Where do you get it?
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Old Jul 31, 2005, 03:05 AM // 03:05   #9
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Click the link in the first post.

This is in my skill bar, but I always use Lightning Strike or Envenerating Charge before I use this one.

I hate exhaustion.
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Old Jul 31, 2005, 03:57 AM // 03:57   #10
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Quote:
Originally Posted by roofle
It isn't like the Guild Wars developers to make one skill that's so much better then everything else that everyone uses it, but that's what they've done for this skill. It does about twice as much damage as every other lightning skill, penetrates armour, and it even hits three people at a time. Exhaustion? How about making this skill cost 15 mana and take 3 seconds to cast as well as exhaustion.

A valid guild battle party is simply 8 mages who all cast chain lightning at the right time, dealing 720 damage to 3 targets, blinding the survivors until 20 seconds are up and repeating.
Ever heard of a Protective Spirit?
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Old Jul 31, 2005, 07:41 AM // 07:41   #11
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Problem with protective spirit a good spike group will kill a person in 1 second, There is no way u can cast it in time

Last edited by Disoblige; Aug 05, 2005 at 03:37 AM // 03:37..
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Old Jul 31, 2005, 09:17 PM // 21:17   #12
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It's really annoying when those Shadow thingies pop up out of the swamp and go ZOT ZOT ZOT, and kill a bunch of you.

And then they float /dance around your smoking corpses and hiss, "HA HA N00BS, WE PWNED YOUR @$$es!!!11!!one1!one!!" (OK, they don't, but they would if they could...)
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Old Aug 09, 2005, 01:29 PM // 13:29   #13
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The simple way to beat a spike team is to outlast them. Using ward against Elemnts (Or harm, Or BOTH) reduces the dmg. Fertile season will make it so that the spike won't kill you insatly. All armour increasing spells will reduce the dmg too.

You've porbably noticed that spike teams aren't used much in the tombs anymore. It's beacuse spirts have become more popular and a Natures Renewal will wipe out the spiker teams attunments so they exhast themselfs quickly. Sure one or two players might die but they can be rezzed and even if they don't there's still the other six. Too bad eles have the worst armour in the game making them faily easier to take down.
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Old Aug 09, 2005, 05:59 PM // 17:59   #14
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This spell can be purchased in Maguuma Stade, south of Henge of Denravi, from Avena.
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Old Aug 09, 2005, 07:34 PM // 19:34   #15
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Quote:
Originally Posted by Thomasuwoo
The simple way to beat a spike team is to outlast them. Using ward against Elemnts (Or harm, Or BOTH) reduces the dmg. Fertile season will make it so that the spike won't kill you insatly. All armour increasing spells will reduce the dmg too.
Too further add on to spike counters. Try a Winter Spirit (Add Spirit of Greater Conflagaration for melee counter) with Mantra of Frost for your team. Effectively converts all their spikes into cold damage, which then the mantra will reduce the damage around 40% AND give you energy.
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Old Aug 12, 2005, 08:03 AM // 08:03   #16
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wheres it located at?
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Old Aug 12, 2005, 06:40 PM // 18:40   #17
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Location: Maguuma Stade
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Old Aug 21, 2005, 01:48 PM // 13:48   #18
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this spell it way too good! in PvP i got freaking owned by it. its good if you have a ton of mana cause of the exaustion thing. its also good for farming!
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Old Aug 27, 2005, 08:48 PM // 20:48   #19
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The August 25 update increased cast time to 3 seconds, lowered damage to 10..85, reduced recharge time to 10 seconds and lowered the maximum distance between targets.
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Old Sep 07, 2005, 12:51 PM // 12:51   #20
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u can cap it from a boss in the swamps
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